Swiss Knife Project
This 3D modeling project was created based on real Swiss Army knives. I studied the structure, materials, and surface details of various models to build a realistic version from scratch. After modeling and texturing the knife, I designed a final scene that highlights its function and craftsmanship through lighting and composition. The project focuses on observation, accuracy, and visual storytelling through realistic texturing.

Role
Creator, 3D Modeler and Texture Artist

Created with
Maya, Photoshop

2D
3D
Compositing
Home