So Eundal – 3D Character Work in Progress
This project focuses on translating my original VTuber character, So Eundal, from 2D to 3D. The initial 2D concept established her gentle personality and folkloric background, which guided the foundation of the 3D model. During development, I refined the proportions, silhouette, and details to enhance her expressiveness and adapt the design for three-dimensional storytelling. The project explores how form and subtle adjustments in shape can preserve the warmth and charm of the original design while giving it new depth in 3D space.
Role
Creator, Character Modeler
Created with
Maya, ZBrush